VR Game

Overview

The creation of our interactive virtual reality game was led by Aryan, using Spline, an intuitive design tool for 3D interactive experiences. Initially inspired by Nintendo's video game The Legend of Zelda, we considered crafting a vast open world for exploration. However, to better align with our narrative and visual theme, we shifted our concept after discussions among team members. The result was a functional game with elements of exploration, narrative and immersion.

Character Development

The low poly designs for the characters were designed in Blender, then brought to Meshy to level them up.

Assets Integration

The final assets were generated on MeshyAI, then tweaked in Blender, and published on Spline. Open source models were acquired from sites like CGtrader and TurboSquid.

Final Design